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| Diploma in Animation and Film Making |
| This course emphasizes on the whole film making process. After completing this course effectively a student would be able to understand the balance of Direction, Cinematography and Technical aspects. Students will get the opportunity to learn the technical and artistic tools they require to master compositing and visual effects techniques. |
| COURSE CONTENTS |
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| FOUNDATION |
Introduction to Drawing Skills
Still Life Drawing
Perspective Drawing
Human Drawing
Color Study
Charcter designing
Layout Designing
Storyboarding
2D Animation Principles
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| INTRODUCTION TO TECHNOLOGY |
| 3D Modeling |
Introduction to Maya, Prop & BG Modeling,
Automobile & Armaments Modeling
Architecture Visualization; Interior texturing |
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| Texturing |
Matte Painting & Digital Painting: Photoshop, Prop & BG Texturing, Interior texturing |
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| Rigging |
Introduction to rigging Prop rigging & Binding, Basic Character rigging and Binding |
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| Animation |
Principles of Animation, Story Boarding & camera technique, Walk cycle Run cycle and
Attitude Walk, Jump and swing, Posing |
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| Lighting & Shading |
Introduction Maya Shaders and Utilities, Light rigging. |
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| Dynamics |
Particle simulation, Ocean shader, Fluid effects, Cloth Simulation, Hair & Fur, Soft and rigid
Bodies, N-Dynamics. |
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| Editing & Compositing |
Nonlinear Video Editing, Introduction to Compositing Techniques, Sound Editing,
Adobe Premiere Pro |
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| Advance Introduction to technology |
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| Modeling |
Character Development Biped & Quadruped, Robot Modeling, Normal Mapping,
Digital Sculpting, Designing Game Character, Low Polygon Modeling.
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| Texturing |
UV Unwrapping, Character Texturing, Prop & BG Texturing, Matte Painting & Digital
Painting, Photoshop, Maya Shaders & Utilities, Mental ray Shaders. |
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| Rigginging |
Utilities for rig, Character rig, Quadruped rig, Dynamic rig, Ribbon rig, Stretchy rig. |
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| Animation |
Acting Skills, Camera Techniques, Body Mechanics, Jump & Swing, Lip synch, Character
Interaction, 10 Sec Teaser. |
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| Lighting & Rendering |
lighting and rendering techniques; Final gather, Global Illumination,
HDRI (High dynamic range imaging), Caustics Effects & Shaders.
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| VFX |
Particle simulation,Soft and rigid Bodies, Fluid Effects, Hair & Fur, Cloth Simulation,
Expressions, 3D & Live Action Compositing, Camera tracking Techniques,
Color correction, Masking, Rotoscopy, Wire removal, Introduction to various Plugins
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