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Diploma in Animation and Film Making
This course emphasizes on the whole film making process. After completing this course effectively a student would be able to understand the balance of Direction, Cinematography and Technical aspects. Students will get the opportunity to learn the technical and artistic tools they require to master compositing and visual effects techniques.
COURSE CONTENTS
 
 
FOUNDATION
Introduction to Drawing Skills
Still Life Drawing
Perspective Drawing
Human Drawing
Color Study
Charcter designing
Layout Designing
Storyboarding
2D Animation Principles
 
INTRODUCTION TO TECHNOLOGY
3D Modeling Introduction to Maya, Prop & BG Modeling,
Automobile & Armaments Modeling 
Architecture Visualization; Interior texturing
Texturing Matte Painting & Digital Painting: Photoshop, Prop & BG Texturing, Interior texturing
Rigging Introduction to rigging Prop rigging & Binding, Basic Character rigging and Binding
Animation Principles of Animation, Story Boarding & camera technique, Walk cycle Run cycle and
Attitude Walk, Jump and swing, Posing
Lighting & Shading Introduction Maya Shaders and Utilities, Light rigging.
Dynamics Particle simulation, Ocean shader, Fluid effects, Cloth Simulation, Hair & Fur, Soft and rigid
Bodies, N-Dynamics.
Editing & Compositing Nonlinear Video Editing, Introduction to Compositing Techniques, Sound Editing,
Adobe Premiere Pro
Advance Introduction to technology
Modeling

Character Development Biped & Quadruped, Robot Modeling, Normal Mapping,

Digital Sculpting, Designing Game Character, Low Polygon Modeling.

Texturing UV Unwrapping, Character Texturing, Prop & BG Texturing, Matte Painting & Digital
Painting, Photoshop, Maya Shaders & Utilities, Mental ray Shaders.
Rigginging Utilities for rig, Character rig, Quadruped rig, Dynamic rig, Ribbon rig, Stretchy rig.
Animation Acting Skills, Camera Techniques, Body Mechanics, Jump & Swing, Lip synch, Character
Interaction, 10 Sec Teaser.
Lighting & Rendering

lighting and rendering techniques; Final gather, Global Illumination,

HDRI (High dynamic range imaging), Caustics Effects & Shaders.

VFX

Particle simulation,Soft and rigid Bodies, Fluid Effects, Hair & Fur, Cloth Simulation,
Expressions, 3D & Live Action Compositing, Camera tracking Techniques,

Color correction, Masking, Rotoscopy, Wire removal, Introduction to various Plugins

 
 
 
 
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